mob-simulation.yml
/plugins/InfinityExpansion2/mob-simulation.yml
This file hosts all Mob Data Cards for InfinityExpansion 2.
Default Cow card
cow:
enabled: true
name: "Cow"
texture: IRON_CHESTPLATE
energy: 75
experience: 1
drops:
- item: LEATHER
chance: 1
- item: BEEF
chance: 1
recipe:
pattern:
- "LBL"
- "CXC"
- "LBL"
ingredient:
L:
item: LEATHER
amount: 64
B:
item: BEEF
amount: 64
C:
item: COOKED_BEEF
amount: 64
Option | Description | Values |
---|---|---|
cow | The ID of the card. Must be unique. | Lowercase English letters, numbers, underscores (_ ). |
enabled | Whether this card is enabled. | true /false |
name | The display name of the card. | Any string |
texture | The Material of the card. | Valid item Material |
energy | The energy consumption of the card. | 0 ~ |
experience | The experience of the card. | 0 ~ |
drops | Drops section. | |
recipe | Recipe section. |
Dropsâ
This list defines all the drops of the card.
A drop contains the following fields:
item
: The item ID of the drop. Must be a valid Slimefun item ID, or a valid item Material name (Slimefun ID takes precedence).chance
: The chance of the drop. A decimal number between 0 and 1.amount
: The amount of items. Can be omitted and defaults to 1.
Recipeâ
The recipe is similar to a Minecraft's shaped crafting recipe.
pattern
â
The pattern
field is a 3x3 grid of characters. Each case-sensitive character represents an item in the recipe.
Use spaces for empty slots.
Important
The pattern must have one and only one X
character, which represents the empty mob data card.
ingredient
â
Specifies the ingredients of the corresponding characters in the pattern (besides X
).
Each ingredient contains the following fields:
item
: The item ID of the ingredient. Must be a valid Slimefun item ID, or a valid item Material name (Slimefun ID takes precedence).amount
: The amount of items. Can be omitted and defaults to 1.